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Trouble Shooting Maya Fur FAQ for Maya

Trouble Shooting:
When I execute a distributed render, or render my sequence in sections, the Fur seems to shift slightly between the sections. (updated: 09/27/05)
I have a furry object assigned to a Render Layer which is set to be not renderable, but the Fur still renders. (updated: 03/13/05)
I referenced a furry character, but the fur won't render in the referencing scene. (updated: 03/13/05)
I tried to keyframe the Density of my fur description, but when I rendered, the fur density did not change over time. (updated: 03/13/05)
I mapped an attribute in the fur description and baked it, then I broke the connection, but the fur still renders as though the map is connected. (updated: 03/13/05)
Fur crashes when I keyframe the visibility of a furry object and try to render with motion blur on. (updated: 03/13/05)
I changed my Base Curl value, and suddenly my Fur disappeared! (updated: 03/13/05)
How can I render Fur through refractive material - for example, an eyebrow and eyelashes through spectacles? (updated: 03/13/05)
I'm running out of memory when using Fur. Is there anything I can do to optimize memory usage? (updated: 03/13/05)
I can only use Advanced Fur Rendering within the interactive package. Can I render just the fur images using the batch renderer? (updated: 03/13/05)
There is no Primary Visability flag for Fur. How do I render a separate shadow pass for Fur using Use Background Shader? (updated: 03/13/05)
I painted Direction and now I want to reset it to the default, but I can't find a Direction map to delete! (updated: 03/13/05)
When I comb my Fur, nothing happens! (updated: 03/13/05)
My disk is filling up with zillions of fur files - what can I do? (updated: 03/13/05)
Fur seems to be flipping or crawling on my animated trimmed surface. (updated: 03/13/05)
My fur seems way too bright, especially the specular highlights. Can I fix this? (updated: 03/13/05)
Maya Fur does not work with light-linking. (updated: 03/13/05)
I set up all my Fur and everything looked fine. Then I added or deleted (or hid) a large piece of furry geometry in my scene, and suddenly the amount of Fur on my other surfaces has changed! What's going on? (updated: 03/13/05)
I have some non-furry geometry in front of some furry geometry, and a gap shows between two when I render. (updated: 03/13/05)
When I render, there is a gap between the edge of my NURBS surface and the hair growing out of it. (updated: 03/13/05)


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