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Zebruv 1.2.1
UV unwrap plugin for Maya using ABF++
Login to add a Bookmark Zebruv Support Forum 7 votes for an average rating of 4.57

 

UPDATED:   02/17/09  
FILE SIZE:  1006 KB  
DOWNLOADED:  17,628  
LICENSE TYPE:   Freeware
PLATFORMS:    Windows
Maya Versions:   8.x, 2008, 2009
OWNER:   r4inm4ker    Author Name:  Jefri Haryono, Digimax
User Comments
1. Edge Locking
2. 64bit
3. great but 2009 needed!!
4. nice 1.2.1 update
5. OMFG!!

 

DETAILS:

update 2009-02-17: added plugin file for Maya 2009 32-bit.
update 2008-11-27: version1.2.1: redo the UI, and plugin stability improvement.

new features :
1. unwrap options : organic or hard surface (abf and lscm)
2. UV ratio prescale tool (using another little python plugin).
3. copy uv for multiple identical objects.
4. detach,extract,separate,and combine tool for better workflow.

32-bit versions are production tested and very stable. I haven't test it a lot on 64-bit,but it should work.

tutorial videos :
basic Unwrap 1
basic Unwrap 2
save / load edge set
misc 1
misc 2


the sample model is taken from here, thanks to the author ryokukitsune.


---
Want to use Blender's unwrapping technique within Maya ? now you are able to!

Zebruv is a tool for quickly unwrapping polygon models in Maya using ABF++ technique. It's very fast and especially useful for organic models. Select the seams you want, and unwrap it, you get UVs with minimal angle stretch!

The parameterizer part of the codes are taken from Blender, so thanks very much for Blender dev team.


screenshot :


Any suggestion and bug report can be send to zebruv at gmail.com.
Your opinion is very appreciated!

.

Login to add a Bookmark Zebruv Support Forum 7 votes for an average rating of 4.57

 


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