rayIntersect v1.0 compiled for Maya 8.5
This command/node is a simple wraper for the MFnMesh::intersect() method and works similarly to the
"closestPointOnmesh" node. Works in create mode (will create a rayIntersect dependency node connected to
the polygon object passed as selection or parameter, and in query mode where it will return the
intersection information for a given in position and direction without creating any node.
View ReadmeNOTE: For source code please download from
Olivier original post
here.
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