| melt deformer for maya 1.2.0 |
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melt deformer
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UPDATED:
07/15/07
FILE SIZE:
41 KB
DOWNLOADED: 2,816
HOMEPAGE:
http://www.ozgurfx.com
LICENSE TYPE:
Freeware
PLATFORMS:

Maya Versions:
7.x, 8.x
OWNER:
ozguryilma
Author Name: Ozgur Yilmaz
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DETAILS:
melt deformer for maya 1.2.0
Description
it is a deformer, that works with maya's deform structure. It deforms the object as if it is melting. I get the idea years ago while playing with Messiah for lightwave. Works with maya 7.0, 8.0 and 8.5, again I put the source code to the archive file...
Release Notes v1.2.0 - 09.07.2007 ( Updated! )
- the first public version
- added rampAttribute to control the profile of the melting effect
- added nurbsSurface support ( works very slow and wrong! )
- added autoLoading of melt.mll
Installation ( Updated! )
- put the AEmeltTemplate.mel to the AETemplates directory ( C:/program files/alias(or)autodesk/mayax.x/scripts/AETemplates )
- put the icon (meltDeformer.xpm) to ( C:/program files/alias(or)autodesk/mayax.x/icons )
- put the plugin file ( melt.mll) to mayas plugin folder ( ex: c:/program files/alias(or)autodesk/mayax.x/bin/plugins )
- put the script under my documentsmayascripts directory
- open maya
- write installMeltDeformer to commandLine and run it
Usage ( Updated! )
- select an object (polygon or nurbs - preferably polygon, works better)
- hit the createMeltDeformer icon on the shelf
- the script/plugin will automatically create the neccessery connections
- the surface will be deformed when it gets closer to the null object ( meltHandle )
- use radius, spread , displacmentRamp attributes and ajust the shape of the melting effect
- painting deformer weights will perfectly work with the melt deformer, you could get very interesting results with weight painting, use paint attributes tool to paint the weights
Known Issues
- Using the deformer on nurbsSurfaces will work very slow and the result will be differ than the polygon version
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