DETAILS:
Sometimes on a project, I rough out my scene with low res cubes that later will have to be replaced with the real models.
What this script does is it allows you to select which objects to replace (the targets), with the new objects (the source). The random part is that lets say you have 100 cubes to replace with 5 different hi-res models... instead of selecting 20 of the cubes and running the script 5 times, this will randomly replace the target cubes with one of the 5 source models. (It works with groups, hierarchies, whatever). I should use approximately the same number of each source object.
I only checked the Windows OS because that's all I've tried it on. If it works on other platforms, let me know. It should.
Directions:
1) Run randSwap;
2) Select your target objects and click Add Selected.
3) Select your source objects and click Add Selected. (the order or 2 & 3 is irrelevant) 4) Swap 'em!
Find bugs, let me know. .
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