Projection Maker is a tool that allows you to map a texture onto an image plane,
modify the vertices so that it matches up with your object, then
project the modified image onto the model, automatically matching the
UVs with virtually no stretching. This also mean that you don't need to
create time-consuming UVs. An automatic mapping should be all that is
needed.
This tool is inspired by zBrush's Projection Master, and Ryan Kingslien's Texturing with Photo reference tutorial that can be found
here.
Please do not redistribute this tool.A video tutorial on how to use the tool can be found
here. (Please download to your computer for correct viewing)
Please, enjoy it!
Installation instructions:
Place script into your user scripts directory.
Macintosh: /Users/Shared/Alias/maya/scripts
Windows: C:/Documents and Settings/*User*/My Documents/maya/Scripts
Place projectionMaker.xpm into your user icons directory.
Macintosh: /Users/Shared/Alias/maya/icons
Windows: C:/Documents and Settings/*User*/My DocumentsmayaIcons
Usage:
Usage: Type projectionMaker(); into your command line, or the script editor and press enter.
To create a shelf button type createShelfButton(); .
Legalities:
I take no responsibility for any damages or losses of anything when using this script. This script
is provided "as is". Edit at your own risk!
Thanks:Danny Ngan: Original UI code, from DannyUVTools
Henry Korol: Code to add shelf button, from HKMagnetTool
Screenshots:
Screenshots can be found here:
Screenshots
.