++ Next Updates
--Better Button Icons for the Icon Layout
(** Tartarus will always be a work-in-progress, this modeling tool set will never be complete, there will always be more ideas to script and add. **)
Thanks for ideas --
Bryan Brown
Bo O'Connor
Jordan Harvey
Testing --
Bo O'Connor
Jordan Harvey
Sheri Wong
While going through the steps of modeling, I've created a tool box with everything I needed to get a model created fast and some extra tools I've needed for tweeking or saving my butt on a rigging explosion. Now I'm still only a student in school (Kevin Edzenga, going to be Senior at the School of Visual Arts), but these tools have braught my time modeling as an intermediate to a new level.
I started writing them around early december 2007 and I haven't gone a day without using things like the quad sphere for a fast base to work into a head. Or the geometry brain to remember work I'd do with the sculpt geo tool. I would undo a bunch of sculpts back, and remember back to the point those verticies were at by using a slider to slider between both points, like a temparary blend shape.
The read me should have some information about each tool. I will be updating the help pulldowns for each tool in later versions.
This tool bin is rather large and I've altered my own workflow arround some of the functions I've written. So the forum should provide some further information about Tartarus.
-Kevin Edzenga
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Index from the Read Me :
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++ Tartarus Functions and Tools -- Index
-- Functions
-Edge Ring Evaluation
.Smart Evaluation
`Smart Split Geometry
`Smart Reduce Geometry
.Fast Evaluation
-Split Selected Edge Ring
-Collapse Selected Edge Ring
.To Edge Ring and Collapse
.To Edge Loop and Delete
-Connect Face
-Align Edges To Axis
.To Border/Edge Loop and Align
.To Selected Center and Align
-Delete Across Axis ** New in Tartarus V 2.00
.X, -X, Y, -Y, Z, and -Z
-Combine Object Halves
.Duplicate and Mirror Geometry ** New in Tartarus V 2.00
`X, Y, & Z Axes
.Move pivote to Mirror Axis
.Combine and Merge Objects
-Retopologizing
.Smart Reduce
.Manual Reduce
.Pull Cage to High Res Mesh
`Vertex To Same Number Vertex (Fastest)
`Vertex To Closest Vertex (Medium)
`Vertex To Face Normal Direction (Slowest)
-- Tools
-Generate Quad Sphere
.Create Quad Sphere
.Update Quad Sphere
.X Y Z Detail control
.Sphere Diameter Control
-Geometry Brain
.Memorize Vertices Locations
.Remember Vertices Locations
-Selectables
.Edit Current Selection ** New in Tartarus V 2.00
`Soft Selection Fall Off Slider
`Grow Selection Slider
+Select List
.Add Selected To "Select List"
.Select "Select List"
.Deselect "Select List"
.Toggle "Select List"
.Remove Selected Items from "Select List" ** New in Tartarus V 2.00
.Toggle Selected from being on/off the "Select List"
.Select Previously removed item(s)
.Select and Clear "Select List"
.Clear "Select List"
+Radius Select
+Random Select
+Select Closest Vert to Vert ** New in Tartarus V 2.00
-Hair Tools --- ** New in Tartarus V 2.00
.Update Sliders
.Parameter U Slider
.Parameter V Slider
-Speed Up Maya Tools ---
.Isolate Selected
.Isolate Unselected
-- Animation Assistant
-Remember Selected
-Select Remembered
-Clear Memory
-Animation Recall and Mirror ---
.Key Current Frame
.Mirror Selected
.Recall Frame on Selected
.Mirror positioning with first selected
.Mirror Attributes on current controls
-Animation Looper ---
,Set the first and last frame of your animation, then set the range, start loop frame and end loop frame.
,Bake Looped Keys
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(Below Images are from Tartarus V 1.6.3)
(Updated Images will come)
(The functions are still the same, the window has been updated)
- Some of the Functions -

- Animation Assistant -

- Quad Sphere -

- Geometry Brain -

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