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Home > Maya > Downloads > Mel Scripts > Character > YS_spineOnCurve Change background colorChange background colorChange background colorChange background color
YS_spineOnCurve 1.3.0
create a uniform stretchy spine on a curve
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UPDATED:   10/27/08  
FILE SIZE:  9 KB  
DOWNLOADED:  1,187  
HOMEPAGE:   http://www.thesakovich.com
LICENSE TYPE:   Freeware
PLATFORMS:    Windows
Maya Versions:   8.x, 2008
OWNER:   thesakovic    Author Name:  Yury Sakovich
User Comments
1. Makes joints, what else?

 

DETAILS:

Created by: Yury Sakovich. thesakovich@yahoo.com


//NOTE: This script does not create controls.


1.Create a curve. Curve direction matters.
2.Load your curve. Shape and transform will be displayed.
3.Enter joint name.
4.Enter the number of joints you want.
5.Press Create Joints. Joints will be created along your curve.
6.Choose the stretch method SCALE or TRANSLATE.
7.Select the axis of movement/scale. Default is Y, unless you decide to re-orient.
8.Press Create Setup.
9.Connect your Character Scale into the Scale Factor on the SplineIK handle (if necessary).




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