DETAILS:
------------------------------------------------------ PURPOSE: This script will assist with creation of join-to-joint relationships when connecting a driving skeleton (with baked animation), to a bind-pose skeleton (skinned to a mesh). ------------------------------------------------------ USAGE: 01. Select the driveR 02. Select the driveN 03. Create Single or Chain ------------------------------------------------------ SUGGESTIONS: Duplicate the bind pose skeleton, export it to a new scene and animate from there. Do not make any changes to that bind pose skeleton from then on (double-check and finalize that skeleton before proceeding). When finished, export a baked animation via fbx and import it into the bind-pose (with skinned mesh) scene. Then use this script to link the two skeletons together. ------------------------------------------------------
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