Hi.
My name is NoLeftovers, and I'm a second-year student at SOFE, School Of Future Entertainment, in Sweden.
I'm aiming for a career as a technical animator, so I figured it would serve me good to upload some of my work here and, hopefully, get some feedback to improve.

This is a humanoid robot, rigged for animation by me and the mesh was made by a classmate of mine called Aimbiz.
So, what's under that hood of his?
- Fk-controlls from the pelvis to the head
- A look-at control for the small eye
- Ik- and Fk-controlled arms with a polevector control and an Ik/Fk switch
- Ik- and Fk-controlled legs with a polevector control and an Ik/Fk switch
- Controlattributes for the toes on the footcontrols
- Scalable rigg
- Subdiv control on the masterNode
- A "show control" attribute on the masterNode
Please let me know if you have some feeback or if there's a problem with it and I'll try to fix it.
.