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ZBrush Production Pipeline 
Login to add a Bookmark 0 votes for an average rating of 0.00
Updated:   08/30/05  
ZBrush Versions:   ZBrush 1.x, 2.x
Languages:   English
Runtime:  240 min Minutes  
Price:  $59.00  
Viewed:  24622  
Publisher:   Gnomon Workshop   Author:   Meats Meier
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DETAILS:
Instructor:
Meats MEIER
Formats: (Mac or PC only)
DVD-ROM (2-Disc Set)
System Requirements


This DVD focuses on the relationship between Maya (or any 3D package), and the wonderful sculpting, texturing and displacement creation tool that is ZBrush. Meats discusses the basics of ZBrush, focusing on working efficiently, moving your work between applications and rendering the results within your favorite renderer. Various methods of texture map creation and application are covered, including view port painting and using the many 2.5D painting tools inside the Projection Master for real time, detailed texture application. Materials, color, geometry sculpting and displacements are explained, along with the methods of using ZBrush as an animated blend shape (morph target) creator.

Over 4 hours of lecture.

Topics Covered

Preparing Geometry in your 3D Package
Basics of ZBrush Texture
UV's and Mapping
Creating and Rendering Displacement Maps
Creating / Rendering Normal Maps
Creating Blend Shapes


Login to add a Bookmark 0 votes for an average rating of 0.00

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Other DVDs by Gnomon Workshop

1. Shake: Tracking and Transforms by Matt Linder (08/29/05)
2. Shake: Effective Keying Techniques by Matt Linder (08/31/05)
3. Introduction to ZBrush by Meats Meier (08/30/05)
4. Detailing Characters: ZBrush Alpha Library by Travis@Gno (09/01/05)
5. Shake 101: Interface and Workflow by Martin Hall (08/31/05)





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