Character Design & Integration with
Half-Life2 and 3D Studio Max
This segment of the Noesis Interactive, MOD
Your World training series, shows how you can "Share Your Character"
by focusing on creating and implementing your own characters within
Half-Life 2 Deathmatch. You'll begin by using custom templates to
quickly transform ordinary facial photos to Deathmatch adversaries in
no time. Then learn the powerful Autodesk 3ds MAX character creation
toolset while you rig, weight, apply UV maps and prepare your models to
be exported to various game engines. Both English and Spanish language versions included!
DVD topics covered include:
- Step by step guide to create "face maps" from photographs
- Detailed explanation of the Source SDK contents
- Rigging characters using 3ds MAX's powerful character creation toolset
- Compiling 3D characters and textures using Valve's Source SDK
- Step by step guide to replacing Half-Life2 Deathmatch characters
- Detailed trouble shooting guide




