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Updated: 01/12/06
Maya Versions: Maya 2.x, 3.x, 4.x, 5.x, 6.x, 7.x Languages:
English
Runtime: 120 Minutes
Price: $59.00
Viewed: 37897
Publisher: Gnomon Workshop Author: Mayan Escalante
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DETAILS:
Instructor: Mayan ESCALANTE Formats: (Mac or PC only) DVD-ROM System Requirements
3D game artists are faced with certain restrictions when creating models for use in real-time. Game hardware, art direction and development time all have an impact. It is the challenge of the 3D artist to make interesting and visually believable characters while dealing with these restrictions. This DVD covers the creation of a low polygon model of a head for a game environment. Topics such as polygon component modeling, poly count, scripts and facial anatomy are discussed.
2 hours of lecture.
Topics Covered:
Polygon Component Modeling Poly Count Restrictions Topology MJ Poly Tools Polygon Modeling Tools Facial Anatomy
Chapters: 01: Setting Up the Scene 02: Modeling Features 03: Modeling the Skull 04: Modeling the Neck 05: Modeling Hair 06: Modeling Inner Mouth Geometry 07: Final Steps
Instructor Bio: Mayan is a graduate of the Art Center College of Design, where he studied illustration and entertainment design. He has worked as a freelance illustrator and is currently a character artist for Electronic Arts Los Angeles, where he has contributed concept art and 3D assets for numerous projects including several games in the popular Medal of Honor series. His work has also appeared in galleries and print. Mayan has taught at USC and is currently an instructor at the Gnomon School of Visual Effects.
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