Updated: 08/31/05
Maya Versions: Maya 1.x, 2.x, 3.x, 4.x, 5.x, 6.x, 7.x Languages:
English
Runtime: 120 Minutes
Price: $69.00
Viewed: 39686
Publisher: Gnomon Workshop Author: Eric Hanson
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DETAILS:
Instructor: Eric HANSON Formats: (Mac or PC only) DVD-ROM System Requirements
This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this first disc of a series of three, visual effects designer Eric Hanson reviews architectural design principles then leads into setting up a scene with a tracked camera and live-action plate. Next, Eric illustrates efficient set modeling techniques using both NURBS and polygons. Finally, the lesson provides a broad review of camerawork, from motion control to camera projection. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. The lecture is designed for all advancing intermediate Maya artists.
Over 2 hours of lecture.
Topics Covered:
Architectural Design 3D Tracking Issues Worldspace Issues Multi-node Camera Setup NURBS Technique Polygon Technique Perspective Correction Camera Projection
Chapters:
01. Essentials of Architectural Design 02. Setting Up Your Scene 03. 3D Tracking Setup and Issues 04. Set Modeling Technique w/ NURBS 05. Set Modeling Technique w/ Polygons 06. Misc Modeling Tricks 07. Final Project Design Layout 08. Camerawork Technique
Instructor Bio: ERIC HANSON is a visual effects designer specializing in the creation of digital environments and effects for feature films. Having worked with leading effects houses such as Digital Domain, Sony Imageworks, Dream Quest Images, and Walt Disney Feature Animation, his work can be seen in The Day After Tomorrow, Cast Away, Hollow Man, Mission to Mars, Bicentennial Man, Atlantis, Fantasia 2000 and The Fifth Element, as well as many special-venue films. Eric is also an active instructor, leading courses on effects techniques at Gnomon School of VFX and the USC School of Cinema/TV. Eric is a member of the Visual Effects Society and attended the University of Texas at Austin. He recently published the second edition of his book on Maya techniques for Peachpit Press entitled, Maya 6 Killer Tips. He wishes he could sleep more.
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