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Introducing ZBrush 
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Updated:   04/01/08  
ZBrush Versions:   ZBrush 2.x, 3.x
Languages:   English
Pages:  416 Pages  
Price:  $39.99  
Viewed:  5147  
Publisher:   Sybex   Author:   Eric Keller
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DETAILS:
Create Hyper-Realistic Digital Models

If you want to take advantage of one of the hottest CGI tools available, Introducing ZBrush is the perfect place to start. Professional Hollywood animator and ZBrush artist Eric Keller dispels any anxieties beginners might have by offering the careful, step-by-step instruction you need to soon feel right at home with this revolutionary software. Each chapter explains core concepts, then reinforces them with fun, hands-on tutorials that will amaze you with your growing ability to create hyper-detailed, realistic, organic sculptures on your computer. From creating illustrations in 2.5 dimensions to sculpting with digital clay, you'll master ZBrush's powerful tools for creating fantastic images and 3D models for use in animation programs, such as 3ds Max and Maya.
  • Understand ZBrush's unique painting and sculpting technology
  • Take a tour of the innovative ZBrush interface and tools
  • Master 2.5D painting, digital sculpting, and texture painting
  • Learn how to set lighting, create materials, and render in ZBrush
  • Go through a production pipeline, from modeling to rendering to exporting models, textures, and displacement images
  • Transfer your ZBrush creations into Maya and other 3D applications for use in film, games, and illustrations
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ZBrush Books

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  1. ZBrush Character Creation: Advanced Digital Sculpting
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2. Mastering Maya 8.5 by John Kundert-Gibbs, Dariush Derakhshani, Eric Kunzendor, Mick Larkins, et al. (04/04/07)
3. Learning Autodesk Maya 2008: The Modeling & Animation Handbook by Autodesk Maya Press (04/01/08)
4. Introducing Maya 8 by Dariush Derakhshani (04/04/07)
5. Learning Autodesk Maya 2008: Foundation by Autodesk Maya Press (04/01/08)





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