f
f
Global SectionArticlesBookstoreDictionaryDownloadsDVDsEventsForumsGalleryJob ListingsNewsNewslettersSchools
 Advanced Search
USER: PASS:  Login  Register

Subscribe
Site Links
Home > 3dsmax > Tutorials > Scripting / API > Scripted controllers and object references in 3dsm > Page 1 Change background colorChange background colorChange background colorChange background color
Scripted controllers and object references in 3dsm
Tutorial by Martin Breidt
Login to add a Bookmark 0 votes for an average rating of 0.00

Updated:   08/21/05

3dsmax Versions:   6.x, 7.x
Readership Level:   Intermediate
Owner:   mbreidt
Author Name:  Martin Breidt

Click here to launch the tutorial

This tutorial shows how to use Custom Attributes in Script Controllers to reference objects without using object names..

Login to add a Bookmark 0 votes for an average rating of 0.00

Related Learning Tools
3dsmax Related DVDs



Character Design & Integration-Half-Life 2/3ds Max
3dsmax Related Books



mental ray for Maya, 3ds Max, and XSI: A 3D Artist\'s Guide to Rendering
Global DVDs



Digital Sets 4: Image- Based Terrain

Top Rated 3dsmax Tutorials

1. MaxScript Fireball Tutorial by Randy Sanders (01/25/05)
2. MaxScript Cathedral Tutorial by Randy Sanders (01/21/05)
3. Go With The Flow - A set of Particle Flow Scriptin by Borislav Petrov ( (06/02/03)
4. Developing a LastRenderRamPlay Script by Borislav Petrov ( (06/04/03)
5. MaxScript Terrain Flood Plane Generator by Randy Sanders (01/21/05)


Related Tips


No Results to Display


More Tutorials by mbreidt







Sponsors

Sponsor

Contact Us | Advertise | Post Jobs | Post News | Post Events | Terms